Perspectives on greener product development and manufacturing from Sustainable Minds, our partners, customers and contributors.

Packaging

New in Sustainable Minds Release 1.1

By Sustainable Minds on December 16, 2009

Following on the heels of Release 1.0, we've made it easier for more people to find out, learn about and subscribe to Sustainable Minds. In this release:

  • Educator and student subscriptions
  • Affiliate referral program
  • Software enhancements

Educator and student subscriptions
As part of the Designers Accord community, and as 'Summit Sponsor' of the Global Summit on Design Education & Sustainability, we are committed to helping educators create undergraduate, graduate and professional development curriculum to integrate environmental sustainability into design, engineering and business programs.

Reflections: The Designers Accord global summit on sustainability & education

By Guest contributors on December 10, 2009

This post, which originally appeared on Core77, was submitted by guest contributor Andrea Mangini, a Lead Experience Designer for Adobe Systems, where she has spent the past decade specializing in "design for designers". Andrea is co-founder of Adobe's employee Green Team, and an advocate for sustainable design and innovation on behalf of her employers and users. Follow Andrea @jingleyfish. Sustainable Minds was the Summit Sponsor.

The future of digital TV could be a lot friendlier

By Lorne Craig on December 7, 2009

This fall, our family got Digital TV from our local service provider. I’ll call them ‘Telco’ - those of you south of the border, feel free to substitute your local Comcast-like corporation. The promo deal sucked us in, our friendly installer managed to figure out how to wire both ends of a 1920’s apartment without stapling cable everywhere and now we can vegetate digitally. (Of course, the first thing I did with this marvel of new technology was use the PVR to record a Space Channel marathon of 30-year-old Star Trek episodes.)

But even as the system was being assembled in our home, I wondered about its footprint. In order to decode and deliver the signals for digital TV and broadband Internet, we took delivery of: two set top boxes, a PVR, a wireless router, a network router and a switcher.

I wondered, how much power do they use? Are all the electronics compliant with RoHS? (the Restriction of Hazardous Substances Directive or RoHS adopted in 2003 by the EU that restricts the use of hazardous materials in electronics) What happens to these units when they needs to be replaced? And what happens to the leftover boxes, plastic and Styrofoam after installation?

The eight biggest myths about sustainability in business

By Vijay Kanal on November 30, 2009

In our research, and in engagements with dozens of Fortune 1000 companies, we are sometimes surprised at the reluctance to pursue environmental sustainability initiatives, because of misconceptions about their cost or benefits. But we have also seen how some companies have embraced sustainability whole-heartedly, and are profiting from it.

What is fair play when comparing product LCAs?

By Joep Meijer on November 20, 2009

You’ve just developed your eco-champion product and have set out to know everything about it. You’ve performed a full-fledged lifecycle analysis (LCA) – with all the bells and whistles – and have some vital results: the methodology report that describes your product, and the interpretation report, which explains the results.

You are all excited about the results. You feel the need to express yourself publicly. What better way to do that than in a comparison to other products? And the great game begins…

The Rules
Most games begin with the creation of rules. The ‘game’ of marketing sustainability is no different.

Is it fair to compare your sustainable product to someone else’s and not invite their input? Not really. In fact, ISO standards require that you involve relevant stakeholders to foster a positive conversation about the approach and the interpretation. One way to do that is for you and all stakeholders to sit together and write up a methodology report.

Sustainable Minds release 1.0 is getting great reviews!

By Terry Swack on November 15, 2009

When you launch a new product, it’s not as though you don’t know what people will think. You’ve already taken a lot of time working with your customers to get it right.

At Sustainable Minds, we’ve spent the better part of three years making it our business to understand what product design teams need in order to help them create more environmentally sustainable products.

Nonetheless, we’ve been delighted at the positive results we’re hearing from all sorts of practitioners – from product designers to engineering teams (the un-staged photo of product designers trying out Sustainable Minds software above was taken at our Boston workshop on November 11). Now that we’ve launched R1.0, it’s great to hear that others think we got it right.

Take a look at this blog post by Kenneth Wong, a contributing editor for Desktop Engineering magazine. He attended a recent Sustainable Minds workshop in San Francisco.

Glass or Ceramic?

By Travis Lee on November 6, 2009

One of our designers here at LUNAR was recently working on a project that required a material with a cold, smooth, high-quality feel, and she asked me which was a more sustainable material, ceramic or glass. This is what I told her:

Glass: There are many different types of glass, but I’ll focus on soda-lime glass here, the type most commonly used in containers, windows, etc. Glass is heavy and often gets a bad rap for that, but if recycled properly it is one of the few infinitely recyclable materials in common use today. It is also one of the few materials with a well-developed recycling infrastructure in almost every developed country. It can be fragile, but can also be made to be durable with various geometries and wall thicknesses (think about how long old Coke bottles stay in circulation). Glass can be considered, for all intents and purposes, to be non-reactive, so it won’t off-gas or leach like plastics.

Sustainable Minds release 1.0 is live!

By Terry Swack on October 28, 2009

It's been a long time in the works. We've been fortunate to develop our extensive and knowledgeable alpha and beta communities, and now very excited that the official release is out and available to everyone.

Re-nourish, re-launched

By Guest contributors on October 18, 2009

This post was submitted by guest contriburor Eric Benson, an Assistant Professor of Graphic Design at the University of Illinois. His research explores how design can be sustainable and consequently how to teach it.

After nearly two years of planning and research, Re-nourish.com has finally relaunched its new site, making it the graphic design industry's only comprehensive resource on sustainable graphic design theory and practice.

Regenerative design gives back more than it takes away

By David Laituri on October 12, 2009

“Meet the needs of the present without compromising the ability of future generations to meet their own needs.” – Report of the World Council on Environment and Development, 1987

This definition of sustainability is powerful in its sheer simplicity: replace what you take, period. Achieving sustainability in practice turns out to be much more challenging and elusive - which is probably why little has been written about what lies beyond sustainable design.

Wood plays a major role in our systems & accessories. It looks great, has awesome sound reproduction and impact resistance characteristics - and it’s eminently renewable. Because of our fundamental commitment to sustainability, we’ve always sought sustainably-managed wood sources near our shops in the Southeast Asia. While our softwoods are locally-sourced and plantation-grown, reliable sources of sustainably-managed hardwoods are harder to come by.